Matt Murdock is not blessed with superhuman speed or strength, he can’t fly and doesn’t possess magical abilities. Hell, he can’t even see (in the traditional sense anyway) having been blinded as a child. He’s a man with acute environmental awareness, a keen intellect and years of physical conditioning and combat training. His desire to […]
Author Archives: Matt Rodriguez
There are a lot of video games and game series that I love – and for various reasons. These are games that I remember fondly, play through at least once each year – or every couple of years – and they always hold up. I won’t be as specific as to list them now, but […]
Developer Acid Nerve’s indie outing, Titan Souls is as charming as it is difficult. Its minimalist visual design and haunting melodies imbue the experience with enough character to offset the lack of any overt plot progression. There aren’t a lot of bells and whistles to be found here. What can be found is a challenge […]
It’s said, “a hero is only as good as their villain.” This basically just means that the more difficult a challenge is to overcome, the more triumphant the victory. In literature and film, satisfaction of this assertion typically demands that villains be imbued with fully-formed and relatable-if-not-entirely-reasonable motivations. In this way, the hero is challenged […]
After a brief stint as a neat little Easter Egg in Bizarre Creations’ Project Gotham Racing 2, Geometry Wars saw an official release as a launch title on Microsoft’s Xbox Live Arcade in 2005. At that time, I and two roommates were sharing a duplex with but one Xbox 360 between us (mine!). All of […]
Same gameplay and art style that TellTale Games is known for. Gameplay is less than challenging for gamers who were born with a controller in their hand, but those who enjoy a good Wii or Kinect game will feel right at home. The game controls much like the highly acclaimed Heavy Rain. Like Heavy Rain, […]
As is the tradition with big summer blockbuster movies, “Thor: God of Thunder” is the video game companion to the big screen debut of Marvel’s Asgardian god-turned-superhero. It should be noted that this article only addresses the Xbox 360 and PlayStation 3 versions of the game. The similarly titled Wii, DS and 3DS games were […]
Following the footsteps of its Konami classic arcade brethren Teenage Mutant Ninja Turtles and X-Men: The Arcade, The Simpsons Arcade finally receives a port to home consoles. Players control Homer, Marge, Bart or Lisa as you and up to three friends chase down the evil cape-wearing, diamond-thieving, baby-napping Smithers (what?) to save Maggie from the […]
In typical Bethesda fashion, Skyrim is a long game – very long game. According to the developer, the average player logs an average of 80 hours into their massively open-world game, though many dedicated adventurers have no doubt played passed the 100-hour mark. Then there is that elite group of Dragonborn who extend their time […]
Bethesda Softworks’s ever-expansive “The Elder Scrolls” series has enjoyed a healthy, fanatic fan-base that has grown exponentially over its twenty-year history. The series’ roots are set firmly in the adventure-role-playing niche germinated by genre-originating tabletop and text-based games like “Dungeons & Dragons” and “Zork.” Whereas in these games – and indeed many modern RPGs as […]

